ACM - Computers in Entertainment


Society & Education: May 2012


Article

Why Did Edutainment Become a Bad Word?

Ken Goldstein . May 1, 2012

Here in my mind is the problem—we continue for some reason to want to draw a line between education and entertainment, between learning and playing, between rote study and inspired imagination. I don’t get it. My definition of fun is engagement. My definition of entertainment is engagement. My definition of ...
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Column

Artist and Audience: Emerging the nano-entertainment experience

Anthony Brooks. May 1, 2012

This piece is the first in a series of regular columns exploring the A-Z of computers in entertainment by Dr. Anthony "Tony" Brooks. He suggests in the not too-distant future, technology will have advanced to such a point that an invisible nano cloud engulfing the body would address each specific ...
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Article

Microsoft Research Connections: Collaborating to Reinvent Education

Donald Brinkman , Rane Johnson-Stempson . May 1, 2012

Microsoft Research Connections (MRC) is the division of Microsoft Research that engages with world-class scientific researchers and institutions to attack some of the toughest problems of the 21st century. Together, we strive to advance the future of computing in such fields as parallel programming, software engineering, natural user interfaces, and ...
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Article

Females, Games, and Learning Math

Maria Klawe. May 24, 2012

I’ve been interested in females and digital games for 20 years. It started in 1992, when I suggested creating computer games to increase children’s interest and achievement in learning mathematics at the International Conference of Mathematics Educators. Many people expressed concern that boys were more interested in computer games than ...
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