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So, You’re Going to Solve the DDoS, Hacker Problem

March 22, 2017

The Internet of Things - cars, homes, offices, shipping containers, shopping carts, clothes, devices, everything - is a fantastic dream. You will constantly in touch with your stuff and everyone else on the spinning blue marble so the world will literally be at your fingertips. Of course you and your stuff will also be in reach of everyone as well. But that's okay because it makes everyone equal except when it doesn't. The challenge is the individual things that are connected are targets for hackers, whackers and cyberthieves. Nothing worse than your thing(s) filled with malware or being held for ransom until you cough up a few hundred Bitcoins and hope there is such a thing as honor among thieves. If not you are so ****ed or worse.
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Content Folks Focus on the Technical Issues of Entertainment

March 15, 2017

VR is so real it led off the four-day HPA conference down in Palm Springs but it was only the tip of the iceberg of what technicall creative pros are doing way above and beyond (better) than what your kids post every day on YouTube. This is the event where the pros roll up their shirt/blouse sleeves to talk about how they're going to ensure quality content is produced and distributed. Yes the studio, production company and network pros also spent a lot of time figuring out the new OTT (Over The Top) streaming of content everywhere, anywhere, anytime to any device. Yes we do live in interesting times.
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Encyclopedia of Computer Graphics and Games

March 12, 2017

Encyclopedia of Computer Graphics and Games An authoritative reference work covering the history, technologies, and trends of computer graphics and games catered to industry professionals and academic communities worldwide, the encyclopedia https://meteor.springer.com/computergraphics is part of Springer’s prestigious major reference works program which aims to bring together the world’s renowned scholars ...
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Toys are Getting Smarter, More Educational but Riskier

March 7, 2017

Admit it. See all the new toys for kids and they make you want to be one again (still?). And if you want the world to think AI and robots everywhere are the natural order of things what better way than make them an integral part of a person's life right at the start? Of course how deviously simple. Kids aren't suspicious like you. They get a friendly little toy that talks with them, shares information, ideas, photos, whatever and hey it's gotta be a good thing. But kids tend to share too much don't they and the toys shares with someone else and pretty soon you're in deep pucky. They can be hacked and held for ransom and stuff that goes on at home is suddenly...everywhere. Crap so much for an innocent toy!
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Sundance Spotlights Tomorrow’s Content Developers

March 1, 2017

OK everyone is fighting to deliver you content -- YouTube and respectable channel folks around the globe. They're delivering to folks who have TV sets but fewer of them). But according to the folks at MWC (Mobile World Congress) the real plaything is the device you've got in your hand. Big deal. Everyone knows it's all about great content and that comes from great filmmakers (4K/HDR and VR). These driven men, women showed off fantastic stuff at the Sundance Film Festival and they're showing even more at all of the festivals around the globe. Put down the cat/dog/stupid guy trick stuff and check out what really counts...fantastic, professional content from folks who want only a couple of things - cheers and monitization.
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Personalizing Relationships, Results in Digital OTT Ecosystem

Feb. 22, 2017

OTT (over the top) viewing is great...any time, any place, any device. Our kids love it. Heck you probably love it. True the new content delivery folks like it for the most part but their challenge is keeping you "tuning in" to their service. The problem is called churn - kids (and adults) moving from one source to another to another. Every time you leave it costs a lot of money to get a new viewer. The key to keeping you using them is simple...keep delivering the content they want. For some services it's super easy. For others not so much. The answer is understanding what each individual wants to view, when and where. Better use of your information and making intelligent recommendations spells profits for the service provider, advertisers and marketers and...a satisfied viewer. After all everyone deserves better service!. Right?
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Millennial Moms Are More Than Just Sales Targets

Feb. 15, 2017

Being a working mom - which is every mom - has always been a tough job but fortunately some folks in the consumer electronics industry have recognized her challenges and needs and come up with technology that simplifies the job. I saw products at CES that virtually ensured they would give her free time and would take over those tough tasks like raising kids, juggling their work/home activities and well heck just plain make them a better person. But no matter how much technology we try to sell them the job of handling two or two careers (home, office) isn't any easier and frankly the pay sucks. Rather than figuring what we can sell them we should appreciate the fact that they are equals and treat them accordingly. It would probably make life at the office - and at home - less stressful for everyone. It's just a thought.
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Online Gaming Timeline

Feb. 10, 2017

by Brianna Therkelsen The Shortcut team invites you to take a trip through gaming history. Our infographic delves beyond the digital age, to the dawn of role playing games. We’ve constructed a timeline that connects the pixilated dots that span six decades in its evolution. The games begin in 1969 ...
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The Smart City Just Might Be an Engineer’s Unfulfilled Dream

Feb. 9, 2017

Just read a description of smart city - place that uses technology to increase efficiency, distribute information, improve government services. It's all because of emerging technology/trends like automation, machine learning and the lovely IoT. In theory it works great but you know how bureaucracy works. Just "a few" delays and rising costs...just a little. Then you'll probably say, "Great but not in my neighborhood."
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The Alternate World of Virtual Reality at CES

Feb. 2, 2017

After years VR is finally a solid foothold in the game and video content industries. The biggest problem with the technology is that people (VCs and young developers) were convinced it was going to immediately take over the world and we'd all be walking around like minions. But rehashed games and video scripts only hurt the rapid rise. Game developers, filmmakers/production people have gained a lot of experience on what to do and not do with the technology and the new stuff is really, really great. It's a whole new entertainment experience that brings you in and lets you control the action. And it's getting better with each new release!
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