ACM - Computers in Entertainment

Tools for children to create physical interactive storyrooms

By Jaime Montemayor, Allison Druin, Gene Chipman, Allison Farber, Mona Leigh Guha
Theoretical and Practical Computer Applications in Entertainment, [Vol. 2, No. 1]

DOI: 10.1145/973801.973821

Over the past few years, researchers have been exploring possibilities for ways in which embedded technologies can enrich childrens storytelling experiences. In this article we present our research on physical interactive storytelling environments from a childs perspective. We present the system architecture as well as a formative study of the technologys use with 18 children, ages 5-6. We discuss the challenges and opportunities for kindergarten children to become creators of their own physical storytelling interactions.

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