ACM - Computers in Entertainment


Theoretical and Practical Computer Applications in Entertainment

Computers in Entertainment [Vol. 3, No. 3] View Full Citation in the Digital Library

A Word from the Editor

In this special issue on games and pervasive gaming, the Interviews column features video interviews with two of our distinguished advisory board members, Ken Goldstein (May 16, 2005) and Seamus Blackley (May 13, 2005). Read More »


In this issue

Interview with Seamus Blackley
Seamus Blackley is an agent at Creative Artists Agency (CAA). Prior to CAA, Seamus joined Microsoft in 1999 and piloted the creation of the Xbox game platform. After Microsoft, Blackley ...
Interview with Ken Goldstein
Ken Goldstein is executive vice president and managing director of Disney Online (http://corporate.disney.go.com/wdig/bios/ken_goldstein.html). Prior to joining Disney in November 1998, Ken served as Broderbund Software's vice president of entertainment and ...
Creating entertainment applications for cellular phones
Cellular phones offer a whole range of interesting and exciting possibilities for entertainment systems coupled with a very resource-constrained environment. In this article we consider the possibilities currently achievable through ...
GameFlow
Although player enjoyment is central to computer games, there is currently no accepted model of player enjoyment in games. There are many heuristics in the literature, based on elements such ...
Preventing bots from playing online games
As multiplayer online gaming gains in economic and social importance, an increasingly large number of players is beginning to rely on bots (automated player agents) to gain unfair advantages in ...
Atomic actions -- molecular experience
In this article we attempt to describe and analyze the formalisms of pervasive games and pervasive gaming (PG). As the title indicates, PG consists of atomic entities that nevertheless merge ...
Sports over a distance
Computer games lack the social bonding and collective physical exercise benefits that sports provide. To overcome these limitations, we have been investigating how to apply the benefits of sport, in ...
Albert in Africa
RPGs (role playing games) and improvisational theatre have some obvious similarities. Both require the participants to work together in real-time to construct dynamic narrative elements. Seeing communication in terms of ...
The Drop
We are developing a new multiplayer pervasive game, called The Drop, designed to be compelling to play and yet practical to deploy in real-world settings. In The Drop, two teams ...
Pervasive games
This article gives an introduction and overview of the field of pervasive gaming, an emerging genre in which traditional, real-world games are augmented with computing functionality, or, depending on the ...
2nd IEEE International Workshop on Networking Issues in Multimedia Entertainment (NIME'06)
The growing availability of digital contents and the simultaneous cost reductions in storage, processing, and networking is driving the growth of the entertainment technology. While in the past entertainment technology ...
4th European Interactive TV Conference - EuroITV 2006
The article requested is not available at this time.
Welcome to China's first multimedia conference
China is experiencing a Cultural Renaissance juxtaposed between the Middle Kingdom's historical cultural heritage, digital technologies and techniques, coupled with the uniqueness of China 's contemporary creative spirit.The multimedia industry ...
The NVIDIA® championships at QuakeCon 2005
Tournament line up includes a little old school, a little new school, and $150,000 in cashMESQUITE, Texas -- June 10, 2005 -- The NVIDIA Championships at QuakeCon will take on ...
Women's Game Conference 2005
The Game Initiative's Women's Game Conference focuses on women in the computer and video game industry. The conference program includes career paths for women in the industry, gender inclusive game ...
The Third Annual International Conference on Game Design and Technology - GDTW'05
The article requested is not available at this time.