ACM - Computers in Entertainment


Theoretical and Practical Computer Applications in Entertainment

Computers in Entertainment [Vol. 2, No. 3] View Full Citation in the Digital Library

Welcome

Welcome to the fourth issue of the ACM Computers in Entertainment online magazine! In this exciting new issue, we publish six interesting papers on entertainment technologies from authors around the world including Greece, Malaysia, Portugal, ... Read More »


In this issue

A word from the editor
Welcome to the fourth issue of the ACM Computers in Entertainment magazine! In this exciting new issue, we publish six interesting papers on entertainment technologies from authors around the world ...
IOSONO
IOSONO breakthrough spatial audio technology for the projection of recorded or amplified sound. IOSONO has the potential to revolutionize the way motion pictures, themed attractions, and live events are experienced. ...
Samsung Electronics brings the world cyber games finals to the U.S. for the first time in 2004
More Than One Million Gamers Expected To Participate Worldwide Finals of World's Top Digital Entertainment Event To Be Held This October in San Francisco First Online Qualifying Events In U.S. ...
Call for short articles
You are cordially invited to submit short articles to this international publication. Multiple submissions are permitted and the same author(s) can publish up to two papers if accepted.
Multimedia tools and applications (MTAP) an international journal
The demand for networked consumer systems and devices is large and growing rapidly. At home, in a car or truck, at work or at play, Internet users want transparent internetworking ...
The Third International Conference on Active Media Technology
In the great digital era, we are witnessing many rapid scientific and technological developments in human-centered, seamless computing environments, interfaces, devices, and systems with applications ranging from business and communication ...
Interviews with Cynthia Breazeal
Interviews with Cynthia Breazeal and Karlheinz Brandenburg—September 10, 2003 and July 22, 2004 Prof. Dr. Cynthia Breazeal, Director of the Robotic Life Group at the MIT Media Lab, and Prof. ...
Interviews with Karlheinz Brandenburg
Interviews with Cynthia Breazeal and Karlheinz Brandenburg—September 10, 2003 and July 22, 2004 Prof. Dr. Cynthia Breazeal, Director of the Robotic Life Group at the MIT Media Lab, and Prof. ...
Robot's play
Personal robots for human entertainment form a new class of computer-based entertainment that is beginning to become commercially and computationally practical. We expect that the principal manifestation of the robots' ...
"Fancy a Schmink?"
In this article we describe a week-long public field trial called Schminky. On the basis of findings from the trial we consider the design implications for spontaneous, networked, sound-based games. ...
Contextual information access and storytelling in mixed reality using hypermedia
This article describes gaming and storytelling activities in a mixed environment that integrates the real and virtual worlds, uses an augmented reality paradigm, and is supported by a structuring and ...
Adaptation of moveable pop-up technique in 3D animation
To convey a story or message, contemporary 3D animation utilizes a conventional continuity approach in which events are arranged in a smooth, sequential, and uninterrupted manner. The results of good ...
Affective usability evaluation for an interactive music television channel
Computer-mediated television brings new requirements for user interface design and evaluation, since interactive television applications are deployed in a relaxed domestic setting and aim to gratify the need for entertainment. ...
Creating emotion in games
Why put emotion into games? The answers are art and money. Sure, it's an unholy alliance, but so are pineapple and pizza, windmills and tiny golf courses, the military and ...
Coming soon
High Resolution Live Streaming with the HYDRA Architecture Technology Induced Change in Film/Television Distribution Augmenting the Virtual Domain with Physical and Social Elements The Soul of ActiveCube - Implementing a ...
Call for papers
The ACM Computers in Entertainment online magazine (http://www.acmcie.org) covers a wide range of theoretical and practical computer applications in the field of entertainment. It features video interviews of leading professionals. ...
Editorial board
Our editorial board consists of more than one hundred industry leaders, academic scholars, research scientists, Academy Award winners, Emmy and Grammy recipients from more than sixty organizations including ABC, American ...
Acknowledgements
Flash homepage design volunteers—Alex Lieu, Johnny Rodriguez, Michael Borys 3-Pin Media Flash animation volunteers—Jay Popeski, Jeffrey Blyseth Axis Graphics HTML design volunteer—Joe Raymond Video and sound editing volunteer—Eric Huff Producer ...