“I Know You Think It's Too Late” is an installation across three computers that takes a systems theory approach in considering human impulses to violence. A struggling spinning hairball, pulsing blood drops. and jittering swathes of fat respond to each other and to the user. These gruesome remnants of violent acts form a system that can snowball out of control or be tempered by a user's activity.
The more a user interacts with one computer, the less that substance builds up on the other two. The less a computer is used, the more its substance builds up on the other two. If no one interacts with any of the computers, the build up of fat, hair, and blood escalates and compounds, and the system can go into runaway growth (a positive feedback system). A user's interaction brings the system back into balanced stability (a negative feedback system).
This gives voice to a strange distributed entity that inhabits and grows from the detritus of violent death.