ACM - Computers in Entertainment

Call for papers

By Newton Lee
Theoretical and Practical Computer Applications in Entertainment, [Vol. 1, No. 1]

DOI: 10.1145/950566.950570

<B>About the Magazine</B>The ACM Computers in Entertainment magazine ( covers a wide range of theoretical and practical computer applications in the field of entertainment such as online games, CGI movies, interactive TV, virtual reality, and animatronics. It publishes high-quality papers on the latest development in software, hardware, and business policies that improve existing mainstream entertainment and that create new genres of entertainment. Upcoming special issues will be devoted to "Educating Children Through Entertainment," "Merging Virtual Reality and Live Performances," "Music Informatics," "Interactive Television," and "Entertainment Robots." The magazine welcomes submissions of articles from scholars and professionals involved in all aspects of entertainment technology.<B>GUIDELINE FOR AUTHORS</B>Papers should be submitted to the editor-in-chief via email, preferably in MS Word or RTF format. Rich media such as QuickTime and Flash movies are also acceptable. Manuscripts should contain no more than 10,000 words. Submissions should include the paper title, abstract, keywords, classification (, name of authors, their affiliation, email address, and postal address.

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