ACM - Computers in Entertainment


By Newton Lee
Theoretical and Practical Computer Applications in Entertainment, [Vol. 6, No. 2]

DOI: 10.1145/1371216.1371231

1. Facial and Bodily Expressions for Control and Adaptation of Games (ECAG '08)

2. The Fourth Conference on Artificial Intelligence and Interactive Digital Entertainment

3. Gaming 2008: Design For Engaging Experience And Social Interaction

4. Artificial Intelligence for Computer Games

5. Workshop on Network and Systems Support for Games: NetGames 2008

6. Workshop on Artful applications in Ambient TV

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